The Flower of Prolonged Failure

March 17, 2009 - Shenanigans

Well, after 27 minutes, I was finally able to kill myself in High-Resolution Tetris.  I thought this might be easier than actually clearing a line, but I was surprised at how excruciating the endgame got.  What you see here is that it’s pretty easy to stack the pieces until you get about 4/5 of the way up the game board, at which point you start having problems getting the pieces over to the center fast enough.  (New pieces appear on top at a random point along the horizontal axis.)  Even worse, once you actually build up to the top line, you’re stuck waiting for a piece to show up right at the point where it can collide with one of your pieces instantly.  So I started just trying to get pieces to the center as fast as I could to build a bigger platform, which resulted in this flowery structure – the more distant the piece’s initial starting point, the further down the stem I could eventually hook it.  I find the result quite attractive.

Related Posts

  • Dear Miss BoneliheartsDear Miss Bonelihearts People come to my site via Google for all kinds of reasons, be it wanting to see Fenris naked, intense fury at having played through Limbo, or wanting to see Isabela naked. Every once […]
  • Frames, Objects, and SuchFrames, Objects, and Such I don't much like talking about myself, but in the spirit of getting this blog going again, I'm gonna try to get out of my comfort zone a bit. This is a tangent following on an […]
  • Reading Mad Men: IntroductionReading Mad Men: Introduction I've been wanting for some time to start writing about how I watch Mad Men. I liked the show well enough when I started watching it, but I didn’t love it. At that point, the emerging […]

› tags: high-resolution tetris /