Weekly Roundup
June 27, 2011 - Readings
Man, do I love that screenshot. I’ve got a new post up at Robot Geek: Surrealism from the Inside. In which I talk about why un-gamelike games like Amanita Design’s point-and-click trifles can have artistic merit. It’s in part a response to Fraser Elliot’s A Case for Medium Specificity, which is very much worth a read.
Other things I’ve been reading this week:
The Supreme Court’s decision on Brown vs. EMA, establishing that violent videogames can’t be made an exception in free speech protections. This is very good news; it would have been a troubling precedent for the medium if this had turned out differently.
Jonathan Blow’s presentation on indie game programming, which apparently reveals that I am a shitty programmer in all the ways that indie creators should be shitty programmers. Take that, PhD advisor!
Leigh Alexander’s response to the whole Redner Group affair, which I found quite shocking.