Haha, what happened?
March 16, 2011 - Features
What happened is that I got way too excited about the previous post on conversation systems, and ran off to make the game Diego and I were talking about in comments. A year later I’m still working on data structures. But they’re totally rad data structures! Anyway, I got all worked up about this post by Chris Bateman and decided to get the blog going again. Since I’ve been gone, Stephen Lavelle went broke and people are already having the INDIE GAMES SOLD OUT conversation, but I ain’t gonna let that stop me.
Related Posts
Awkward Attachments Just a few short reviews this week. I had the bad luck to run into a few more buggy/unplayable games than usual. Comes with the territory, that. On to the games that worked!
Block Push […]
Depression (2011)
Aaron Oldenburg's Depression is a short entry in this past February's Experimental Gameplay Project. If you're not following the EGP, you should. The organizers come up with a short […]
Back and Forth
Why do we replay games? In some cases there are easy answers to this question. Some games we replay because the basic mechanic is fun and doesn’t get stale with repetition. Sometimes we […]