Haha, what happened?

March 16, 2011 - Features

What happened is that I got way too excited about the previous post on conversation systems, and ran off to make the game Diego and I were talking about in comments.  A year later I’m still working on data structures.  But they’re totally rad data structures!  Anyway, I got all worked up about this post by Chris Bateman and decided to get the blog going again.  Since I’ve been gone, Stephen Lavelle went broke and people are already having the INDIE GAMES SOLD OUT conversation, but I ain’t gonna let that stop me.

Related Posts

  • Line On Sierra: King’s Quest III, Part 1Line On Sierra: King’s Quest III, Part 1 After a diversion into Space Quest, my chronological journey through Sierra's Quest games returns to the flagship series. King's Quest III is unusual among the games in this project […]
  • Triptych (2009)Triptych (2009) In Stephen Lavelle's brief but dense Triptych, a decontextualized internal monologue similar to those he used in Mirror Stage (review) is broken to pieces by two intrusive elements. […]
  • What’s the Point of Limbo?What’s the Point of Limbo? Since its release on XBox Live Arcade in 2010, Limbo has racked up awards and generated a substantial amount of critical writing. I didn't have XBox Live when it came out, so I've been […]