Haha, what happened?
March 16, 2011 - Features
What happened is that I got way too excited about the previous post on conversation systems, and ran off to make the game Diego and I were talking about in comments. A year later I’m still working on data structures. But they’re totally rad data structures! Anyway, I got all worked up about this post by Chris Bateman and decided to get the blog going again. Since I’ve been gone, Stephen Lavelle went broke and people are already having the INDIE GAMES SOLD OUT conversation, but I ain’t gonna let that stop me.
Related Posts
Depression (2011)
Aaron Oldenburg's Depression is a short entry in this past February's Experimental Gameplay Project. If you're not following the EGP, you should. The organizers come up with a short […]
Loop Raccord (2010)
"I see storytelling as a game: whenever I am making a film, a book or a comic, I set a series of rules for myself and I try to play with them to reach their limits. Watching a movie or […]
Line On Sierra: King’s Quest I, Part 2 In Part 1 of my adventures in King's Quest I, I dicked around, made a map, then gave up and started reading a walkthrough. In Part 2 I finished the game with liberal application of said […]