Haha, what happened?
March 16, 2011 - Features
What happened is that I got way too excited about the previous post on conversation systems, and ran off to make the game Diego and I were talking about in comments. A year later I’m still working on data structures. But they’re totally rad data structures! Anyway, I got all worked up about this post by Chris Bateman and decided to get the blog going again. Since I’ve been gone, Stephen Lavelle went broke and people are already having the INDIE GAMES SOLD OUT conversation, but I ain’t gonna let that stop me.
Related Posts
Leaning Games
The world of art games is young and vibrant, full of unique experiments. Still, if you explore the output of the experimental world enough, you’ll start to recognize a few common […]
Four Types of Videogame Tragedy
In my last post on tragedy, The Wrong Ending, I presented what I saw as an essential problem of tragedy in videogames: an ending where things go badly is often seen by players as […]
Reading Mad Men: “The Wheel” and The Wheel of Fortune
PETE'S FATHER-IN-LAW: Nixon didn't stand a chance. The Browns trounced [Washington], 31-10. The result of that last home game has correctly predicted the last six elections.
PETE: I […]