Haha, what happened?
March 16, 2011 - Features
What happened is that I got way too excited about the previous post on conversation systems, and ran off to make the game Diego and I were talking about in comments. A year later I’m still working on data structures. But they’re totally rad data structures! Anyway, I got all worked up about this post by Chris Bateman and decided to get the blog going again. Since I’ve been gone, Stephen Lavelle went broke and people are already having the INDIE GAMES SOLD OUT conversation, but I ain’t gonna let that stop me.
Related Posts
Line on Sierra: Space Quest II After a soul-sucking experience as a fussy cop who can't drive, Line on Sierra returns to actual adventures in Space Quest II: Vohaul's Revenge! Since this is a Space Quest game, […]
The Flower of Prolonged Failure
Well, after 27 minutes, I was finally able to kill myself in High-Resolution Tetris. I thought this might be easier than actually clearing a line, but I was surprised at how […]
Playing Hard to Get
I have not been fully honest with you. I've put off addressing an elephant in the room, and it's got to do with objectification. In my last post, I talked about the ways that different […]