Haha, what happened?
March 16, 2011 - Features
What happened is that I got way too excited about the previous post on conversation systems, and ran off to make the game Diego and I were talking about in comments. A year later I’m still working on data structures. But they’re totally rad data structures! Anyway, I got all worked up about this post by Chris Bateman and decided to get the blog going again. Since I’ve been gone, Stephen Lavelle went broke and people are already having the INDIE GAMES SOLD OUT conversation, but I ain’t gonna let that stop me.
Related Posts
Back and Forth
Why do we replay games? In some cases there are easy answers to this question. Some games we replay because the basic mechanic is fun and doesn’t get stale with repetition. Sometimes we […]
This Is How We Forget History I’m usually patient with new TV shows. I’m a Fringe fan, after all: sometimes it takes a few episodes or seasons for a show to find its legs. So like, I was skeptical about AMC’s Halt and […]
Line on Sierra: Quest for Glory I, Part 1 Ten games into this series, I've started to get the hang once more of how Sierra games work. So it's the perfect time for a game to come along that doesn't work like any of the others I've […]